Ad Hoc Release 5
Dungeonators 0.5 Release Notes
After exhaustive testing and soul searching (and some soul nibbling) I’ve made extensive changes to Dungeonators:
- > Spells now drop in order and on purpose. No more random spell awards. Now it’s all part of a bigger plan!
- > All Spells in EZ Mode dungeons have a 5 second cooldown and all Spells in Heroic dungeons have a 2 second cooldown. The idea is to s-l-o-w-d-o-w-n the game so you have some time to make decisions or use a strategy.
- > Morgan’s spell Call has been replaced with Vitamin and doubles Morgan’s health for a short time.
- > All bad guy health and energy values have been adjusted to create more of a challenge.
- > All good guy spell damage has been adjusted to also create more of a challenge.
Note: The Spells Screen is out of date and some of the sounds are still preliminary.
Happy testing!
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