Ad Hoc Release 5

Dungeonators 0.5 Release Notes


After exhaustive testing and soul searching (and some soul nibbling) I’ve made extensive changes to Dungeonators:

  • > Spells now drop in order and on purpose. No more random spell awards. Now it’s all part of a bigger plan!
  • > All Spells in EZ Mode dungeons have a 5 second cooldown and all Spells in Heroic dungeons have a 2 second cooldown. The idea is to s-l-o-w-d-o-w-n the game so you have some time to make decisions or use a strategy.
  • > Morgan’s spell Call has been replaced with Vitamin and doubles Morgan’s health for a short time.
  • > All bad guy health and energy values have been adjusted to create more of a challenge.
  • > All good guy spell damage has been adjusted to also create more of a challenge.

Note: The Spells Screen is out of date and some of the sounds are still preliminary.

Happy testing!

Short URL for this post: http://tmblr.co/ZUOeWx7WwsO2